![]() ![]() Fixed race condition that occassionally causes the sound to stop playing when resuming a game from the pause menu.Fixed file pointer leaks that previously caused the emulator to freeze when too many CDROM games are loaded in a single session.Fixed bug to allow non-CD games to also save to battery RAM.Optimized the configuration file read/write engine.Games like Castlevania Rondo of Blood (2nd stage) and Strip Fighter look correct now. ![]() Fixed issues with games that do mid-frame palette changes.Added feature to display battery level in the menu, and fixed some menu bugs. It is set in the fictional universe of the Castlevania series, where the protagonist Richter Belmont goes to save his lover Annette, who was abducted by Dracula.Minor optimizations for ADPCM and CD sound generation.Updated button configurations to allow you to map a single 3DS key to multiple Turbografx keys.Added key mappings for fast-forwarding (limited to 180 fps), opening emulator menu.Default the CPU core to use the Fast core, which is now more stable than before. How to install TurboGrafx 16 (PC Engine) games on the SNES Classic Question I've been wanting to try and get a specific TG16 game working on the SNES Classic, being Castlevania Rondo of Blood.Games like Populous, Choujikuu Yousai Macross 2036, Alshark, Strip Fighter, Monster Lair that used to encounter ARM 11 exceptions or freeze the emulator should now work. Fixed critical emulation bugs with certain instructions in the original (slow) and fast cores.Fixes Castlevania Rondo of Blood's flickering sprite problem.
0 Comments
Leave a Reply. |